| ActiveVFP | procedural programming, object-oriented programming | dynamic typing, weak typing | — |
| AspectJ | aspect-oriented programming | — | — |
| Beatnik | esoteric programming, stack-oriented programming | — | — |
| C# | generic programming, reflective programming, event-driven programming, functional programming, structured programming, imperative programming, multi-paradigm programming, class-based programming, strict programming, object-oriented programming | dynamic typing, nominative typing, inference typing, strong typing | 23 |
| CAL Actor Language | dataflow programming | — | — |
| Ch | — | — | — |
| D | functional programming, imperative programming, object-oriented programming | static typing, inference typing, strong typing | 5 |
| Game Oriented Assembly Lisp | imperative programming, object-oriented programming | dynamic typing, latent typing, strong typing | — |
| GDScript | object-oriented programming | dynamic typing, duck typing | — |
| JASS | — | — | — |
| Joy | purely functional programming, concatenative programming, stack-oriented programming | dynamic typing, strong typing | 2 |
| Judoscript | object-oriented programming | dynamic typing, strong typing | — |
| LiveCode | object-oriented programming | — | — |
| Nadeshiko | — | — | — |
| Nickle | multi-paradigm programming | — | — |
| Processing | object-oriented programming | — | 1 |
| RPG IV | — | — | — |
| StarLogo | agent-oriented programming, procedural programming, multi-paradigm programming | dynamic typing, duck typing, strong typing | 1 |
| Visual Basic .NET | generic programming, reflective programming, event-driven programming, functional programming, structured programming, imperative programming, multi-paradigm programming, class-based programming, strict programming, object-oriented programming | dynamic typing, nominative typing | 1 |